- for i=1, 4 do
- local stack = player_inv:get_stack("armor"..i, i)
- local item = stack:get_name()
- if stack:get_count() == 1 then
- local def = stack:get_definition()
- for k, v in pairs(elements) do
- if v == false then
- local level = def.groups["armor_"..k]
- "list[detached:"..name.."_armor;armor1;0.25,1.25;1,2;]"..