spacepaste

  1.  
  2. class kryptonian_powers {
  3. public:
  4. void speed();
  5. };
  6. #include "Reaction Speed.h"
  7. void setup_powers() {
  8. // Kryptonian Functions
  9. PlayerInputComponent->BindAction("Kryptonian Time", IE_Pressed, this, &kryptonian_powers::speed);
  10. }
  11.