spacepaste

  1.  
  2. OpenJK-MP: v1.0.1.0 linux-x86_64 Feb 25 2018
  3. ----- FS_Startup -----
  4. Current search path:
  5. /home/dan/.local/share/openjk/MBII/z_MB_BaseAssets.pk3 (14 files)
  6. /home/dan/.local/share/openjk/MBII/zz_MBModels2.pk3 (5570 files)
  7. /home/dan/.local/share/openjk/MBII/zz_MBModels.pk3 (1926 files)
  8. /home/dan/.local/share/openjk/MBII/MB_Effects.pk3 (696 files)
  9. /home/dan/.local/share/openjk/MBII/MBII_Mac.pk3 (3 files)
  10. /home/dan/.local/share/openjk/MBII/MBII.pk3 (5 files)
  11. /home/dan/.local/share/openjk/MBII/MBHilts.pk3 (969 files)
  12. /home/dan/.local/share/openjk/MBII/MBAssets4.pk3 (1037 files)
  13. /home/dan/.local/share/openjk/MBII/MBAssets3.pk3 (2499 files)
  14. /home/dan/.local/share/openjk/MBII/MBAssets2.pk3 (1857 files)
  15. /home/dan/.local/share/openjk/MBII/MBAssets.pk3 (716 files)
  16. /home/dan/.local/share/openjk/MBII/MB2_yavinassault.pk3 (88 files)
  17. /home/dan/.local/share/openjk/MBII/mb2_undeadstar.pk3 (236 files)
  18. /home/dan/.local/share/openjk/MBII/mb2_um_assets3.pk3 (1040 files)
  19. /home/dan/.local/share/openjk/MBII/mb2_um_assets2.pk3 (3497 files)
  20. /home/dan/.local/share/openjk/MBII/mb2_um_assets.pk3 (1110 files)
  21. /home/dan/.local/share/openjk/MBII/mb2_tradefed.pk3 (299 files)
  22. /home/dan/.local/share/openjk/MBII/mb2_theed.pk3 (94 files)
  23. /home/dan/.local/share/openjk/MBII/mb2_tatooine.pk3 (173 files)
  24. /home/dan/.local/share/openjk/MBII/mb2_tantiveIV.pk3 (148 files)
  25. /home/dan/.local/share/openjk/MBII/mb2_starkiller_base.pk3 (282 files)
  26. /home/dan/.local/share/openjk/MBII/mb2_smuggler.pk3 (55 files)
  27. /home/dan/.local/share/openjk/MBII/mb2_SDestroyer.pk3 (128 files)
  28. /home/dan/.local/share/openjk/MBII/mb2_republiccruiser.pk3 (639 files)
  29. /home/dan/.local/share/openjk/MBII/mb2_rc_hangarC.pk3 (323 files)
  30. /home/dan/.local/share/openjk/MBII/mb2_mygeeto.pk3 (141 files)
  31. /home/dan/.local/share/openjk/MBII/mb2_mustafar.pk3 (197 files)
  32. /home/dan/.local/share/openjk/MBII/mb2_moseisley.pk3 (1 files)
  33. /home/dan/.local/share/openjk/MBII/mb2_lunarbase.pk3 (54 files)
  34. /home/dan/.local/share/openjk/MBII/mb2_korriban.pk3 (52 files)
  35. /home/dan/.local/share/openjk/MBII/mb2_kamino.pk3 (364 files)
  36. /home/dan/.local/share/openjk/MBII/mb2_jeditemple.pk3 (414 files)
  37. /home/dan/.local/share/openjk/MBII/mb2_jakku.pk3 (170 files)
  38. /home/dan/.local/share/openjk/MBII/mb2_jabba.pk3 (99 files)
  39. /home/dan/.local/share/openjk/MBII/mb2_eravana.pk3 (132 files)
  40. /home/dan/.local/share/openjk/MBII/mb2_enclave.pk3 (233 files)
  41. /home/dan/.local/share/openjk/MBII/mb2_echobase.pk3 (91 files)
  42. /home/dan/.local/share/openjk/MBII/mb2_duel_yavin4.pk3 (68 files)
  43. /home/dan/.local/share/openjk/MBII/mb2_duel_votj.pk3 (47 files)
  44. /home/dan/.local/share/openjk/MBII/mb2_duel_utapau.pk3 (63 files)
  45. /home/dan/.local/share/openjk/MBII/mb2_duel_starkiller_base.pk3 (55 files)
  46. /home/dan/.local/share/openjk/MBII/mb2_duel_starforge.pk3 (115 files)
  47. /home/dan/.local/share/openjk/MBII/mb2_duel_senate.pk3 (71 files)
  48. /home/dan/.local/share/openjk/MBII/mb2_duel_sabh.pk3 (62 files)
  49. /home/dan/.local/share/openjk/MBII/mb2_duel_revan.pk3 (116 files)
  50. /home/dan/.local/share/openjk/MBII/mb2_duel_ravager.pk3 (71 files)
  51. /home/dan/.local/share/openjk/MBII/mb2_duel_office.pk3 (103 files)
  52. /home/dan/.local/share/openjk/MBII/mb2_duel_malachor.pk3 (101 files)
  53. /home/dan/.local/share/openjk/MBII/mb2_duel_emperor.pk3 (146 files)
  54. /home/dan/.local/share/openjk/MBII/mb2_dotf.pk3 (395 files)
  55. /home/dan/.local/share/openjk/MBII/mb2_deathstar.pk3 (347 files)
  56. /home/dan/.local/share/openjk/MBII/mb2_Coruscant_chase.pk3 (211 files)
  57. /home/dan/.local/share/openjk/MBII/mb2_corellia.pk3 (254 files)
  58. /home/dan/.local/share/openjk/MBII/MB2_Commtower.pk3 (234 files)
  59. /home/dan/.local/share/openjk/MBII/mb2_cmp_assets3.pk3 (1379 files)
  60. /home/dan/.local/share/openjk/MBII/mb2_cmp_assets2.pk3 (2259 files)
  61. /home/dan/.local/share/openjk/MBII/mb2_cmp_assets.pk3 (1842 files)
  62. /home/dan/.local/share/openjk/MBII/mb2_cloudcity.pk3 (272 files)
  63. /home/dan/.local/share/openjk/MBII/mb2_boc.pk3 (506 files)
  64. /home/dan/.local/share/openjk/MBII/mb2_alderaan.pk3 (170 files)
  65. /home/dan/.local/share/openjk/MBII/FAMBModels.pk3 (1603 files)
  66. /home/dan/.local/share/openjk/MBII/03_MovieGameMappack.pk3 (6325 files)
  67. /home/dan/.local/share/openjk/MBII/031_MovieGameMappack.pk3 (2209 files)
  68. /home/dan/.local/share/openjk/MBII/02_MovieGameMappack.pk3 (2692 files)
  69. /home/dan/.local/share/openjk/MBII/01_MovieGameMappack.pk3 (3200 files)
  70. /home/dan/.local/share/openjk/MBII
  71. ./MBII/z_MB_BaseAssets.pk3 (14 files)
  72. ./MBII/zz_MBModels2.pk3 (5570 files)
  73. ./MBII/zz_MBModels.pk3 (1926 files)
  74. ./MBII/MB_Effects.pk3 (696 files)
  75. ./MBII/MBII_Mac.pk3 (3 files)
  76. ./MBII/MBII.pk3 (5 files)
  77. ./MBII/MBHilts.pk3 (969 files)
  78. ./MBII/MBAssets4.pk3 (1037 files)
  79. ./MBII/MBAssets3.pk3 (2499 files)
  80. ./MBII/MBAssets2.pk3 (1857 files)
  81. ./MBII/MBAssets.pk3 (716 files)
  82. ./MBII/MB2_yavinassault.pk3 (88 files)
  83. ./MBII/mb2_undeadstar.pk3 (236 files)
  84. ./MBII/mb2_um_assets3.pk3 (1040 files)
  85. ./MBII/mb2_um_assets2.pk3 (3497 files)
  86. ./MBII/mb2_um_assets.pk3 (1110 files)
  87. ./MBII/mb2_tradefed.pk3 (299 files)
  88. ./MBII/mb2_theed.pk3 (94 files)
  89. ./MBII/mb2_tatooine.pk3 (173 files)
  90. ./MBII/mb2_tantiveIV.pk3 (148 files)
  91. ./MBII/mb2_starkiller_base.pk3 (282 files)
  92. ./MBII/mb2_smuggler.pk3 (55 files)
  93. ./MBII/mb2_SDestroyer.pk3 (128 files)
  94. ./MBII/mb2_republiccruiser.pk3 (639 files)
  95. ./MBII/mb2_rc_hangarC.pk3 (323 files)
  96. ./MBII/mb2_mygeeto.pk3 (141 files)
  97. ./MBII/mb2_mustafar.pk3 (197 files)
  98. ./MBII/mb2_moseisley.pk3 (1 files)
  99. ./MBII/mb2_lunarbase.pk3 (54 files)
  100. ./MBII/mb2_korriban.pk3 (52 files)
  101. ./MBII/mb2_kamino.pk3 (364 files)
  102. ./MBII/mb2_jeditemple.pk3 (414 files)
  103. ./MBII/mb2_jakku.pk3 (170 files)
  104. ./MBII/mb2_jabba.pk3 (99 files)
  105. ./MBII/mb2_eravana.pk3 (132 files)
  106. ./MBII/mb2_enclave.pk3 (233 files)
  107. ./MBII/mb2_echobase.pk3 (91 files)
  108. ./MBII/mb2_duel_yavin4.pk3 (68 files)
  109. ./MBII/mb2_duel_votj.pk3 (47 files)
  110. ./MBII/mb2_duel_utapau.pk3 (63 files)
  111. ./MBII/mb2_duel_starkiller_base.pk3 (55 files)
  112. ./MBII/mb2_duel_starforge.pk3 (115 files)
  113. ./MBII/mb2_duel_senate.pk3 (71 files)
  114. ./MBII/mb2_duel_sabh.pk3 (62 files)
  115. ./MBII/mb2_duel_revan.pk3 (116 files)
  116. ./MBII/mb2_duel_ravager.pk3 (71 files)
  117. ./MBII/mb2_duel_office.pk3 (103 files)
  118. ./MBII/mb2_duel_malachor.pk3 (101 files)
  119. ./MBII/mb2_duel_emperor.pk3 (146 files)
  120. ./MBII/mb2_dotf.pk3 (395 files)
  121. ./MBII/mb2_deathstar.pk3 (347 files)
  122. ./MBII/mb2_Coruscant_chase.pk3 (211 files)
  123. ./MBII/mb2_corellia.pk3 (254 files)
  124. ./MBII/MB2_Commtower.pk3 (234 files)
  125. ./MBII/mb2_cmp_assets3.pk3 (1379 files)
  126. ./MBII/mb2_cmp_assets2.pk3 (2259 files)
  127. ./MBII/mb2_cmp_assets.pk3 (1842 files)
  128. ./MBII/mb2_cloudcity.pk3 (272 files)
  129. ./MBII/mb2_boc.pk3 (506 files)
  130. ./MBII/mb2_alderaan.pk3 (170 files)
  131. ./MBII/FAMBModels.pk3 (1603 files)
  132. ./MBII/03_MovieGameMappack.pk3 (6325 files)
  133. ./MBII/031_MovieGameMappack.pk3 (2209 files)
  134. ./MBII/02_MovieGameMappack.pk3 (2692 files)
  135. ./MBII/01_MovieGameMappack.pk3 (3200 files)
  136. ./MBII
  137. /home/dan/.local/share/openjk/base/assets3.pk3 (16 files)
  138. /home/dan/.local/share/openjk/base/assets2.pk3 (62 files)
  139. /home/dan/.local/share/openjk/base/assets1.pk3 (8320 files)
  140. /home/dan/.local/share/openjk/base/assets0.pk3 (15346 files)
  141. /home/dan/.local/share/openjk/base
  142. ./base/assets3.pk3 (16 files)
  143. ./base/assets2.pk3 (62 files)
  144. ./base/assets1.pk3 (8320 files)
  145. ./base/assets0.pk3 (15346 files)
  146. ./base
  147. ----------------------
  148. 148024 files in pk3 files
  149. execing mpdefault.cfg
  150. execing openjk.cfg
  151. couldn't exec autoexec.cfg
  152. ----- Initializing Renderer ----
  153. Trying to load "rd-vanilla_x86_64.so" from "."...
  154. QKEY found.
  155. SDL using driver "x11"
  156. Initializing display
  157. Display aspect: 1.778
  158. ...setting mode 4: 800 600
  159. Using 24 color bits, 24 depth, 8 stencil display.
  160. Available modes: '320x180 432x243 480x270 512x288 640x360 720x405 800x450 864x486 960x540 1024x576 1280x720 1440x810 1600x900 1920x1080 360x202 684x384 1368x768 720x400 640x400 840x525 960x600 1280x800 1440x900 1680x1050 1920x1200 700x450 1400x900 320x240 400x300 416x312 512x384 576x432 640x480 700x525 800x600 832x624 896x672 928x696 960x720 1024x768 1152x864 1280x960 1400x1050 1600x1200 640x512 1280x1024'
  161. GL_RENDERER: AMD TAHITI (DRM 2.50.0 / 4.15.5-1-ARCH, LLVM 5.0.1)
  162. Initializing OpenGL extensions
  163. ...GL_S3_s3tc available
  164. ...GL_EXT_texture_compression_s3tc available
  165. ...no tc preference specified
  166. .....using GL_EXT_texture_compression_s3tc
  167. ...using GL_EXT_texture_env_add
  168. ...GL_EXT_texture_filter_anisotropic available
  169. ...using GL_EXT_texture_filter_anisotropic
  170. ...using GL_EXT_texture_edge_clamp
  171. ...using GL_ARB_multitexture
  172. ...using GL_EXT_compiled_vertex_array
  173. ...GL_NV_register_combiners not found
  174. ^3WARNING: Ignoring shader file shaders/bender.shader. Shader "BENDER" on line 148 missing opening brace^3 (found "DIRTY" on line 148)^3.
  175. GL_VENDOR: X.Org
  176. GL_RENDERER: AMD TAHITI (DRM 2.50.0 / 4.15.5-1-ARCH, LLVM 5.0.1)
  177. GL_VERSION: 3.0 Mesa 17.3.5
  178. GL_ARB_multisample GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_copy_texture GL_EXT_polygon_offset GL_EXT_subtexture GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_compiled_vertex_array GL_EXT_texture GL_EXT_texture3D GL_IBM_rasterpos_clip GL_ARB_point_parameters GL_EXT_draw_range_elements GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_separate_specular_color GL_EXT_texture_edge_clamp GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_ARB_framebuffer_sRGB GL_ARB_multitexture GL_EXT_framebuffer_sRGB GL_IBM_multimode_draw_arrays GL_IBM_texture_mirrored_repeat GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_blend_func_separate GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_secondary_color GL_EXT_texture_env_add GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_light_max_exponent GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_S3_s3tc GL_SUN_multi_draw_arrays GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_EXT_framebuffer_object GL_EXT_texture_compression_s3tc GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_MESA_window_pos GL_NV_packed_depth_stencil GL_NV_texture_rectangle GL_ARB_depth_texture GL_ARB_occlusion_query GL_ARB_shadow GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_window_pos GL_ATI_fragment_shader GL_EXT_stencil_two_side GL_EXT_texture_cube_map GL_NV_depth_clamp GL_NV_fog_distance GL_APPLE_packed_pixels GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_shader GL_ARB_shader_objects GL_ARB_vertex_program GL_ARB_vertex_shader GL_ATI_draw_buffers GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_EXT_depth_bounds_test GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_MESA_pack_invert GL_NV_primitive_restart GL_ARB_depth_clamp GL_ARB_fragment_program_shadow GL_ARB_half_float_pixel GL_ARB_occlusion_query2 GL_ARB_point_sprite GL_ARB_shading_language_100 GL_ARB_sync GL_ARB_texture_non_power_of_two GL_ARB_vertex_buffer_object GL_ATI_blend_equation_separate GL_EXT_blend_equation_separate GL_OES_read_format GL_ARB_color_buffer_float GL_ARB_pixel_buffer_object GL_ARB_texture_compression_rgtc GL_ARB_texture_float GL_ARB_texture_rectangle GL_ATI_texture_compression_3dc GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_gpu_program_parameters GL_EXT_texture_array GL_EXT_texture_compression_latc GL_EXT_texture_integer GL_EXT_texture_sRGB_decode GL_EXT_timer_query GL_OES_EGL_image GL_AMD_performance_monitor GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_draw_instanced GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_texture_swizzle GL_ARB_vertex_array_bgra GL_EXT_texture_swizzle GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_debug_output GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_shader_stencil_export GL_ARB_shader_texture_lod GL_ARB_texture_cube_map_array GL_ARB_texture_gather GL_ARB_texture_multisample GL_ARB_texture_query_lod GL_ARB_texture_rgb10_a2ui GL_ARB_uniform_buffer_object GL_ARB_vertex_type_2_10_10_10_rev GL_ATI_meminfo GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_precision GL_ARB_texture_compression_bptc GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_NV_vdpau_interop GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_base_instance GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_shader_atomic_counters GL_ARB_shader_image_load_store GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_texture_storage GL_ARB_transform_feedback_instanced GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_transform_feedback GL_AMD_shader_trinary_minmax GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_clear_buffer_object GL_ARB_compute_shader GL_ARB_copy_image GL_ARB_explicit_uniform_location GL_ARB_framebuffer_no_attachments GL_ARB_invalidate_subdata GL_ARB_program_interface_query GL_ARB_robust_buffer_access_behavior GL_ARB_shader_image_size GL_ARB_shader_storage_buffer_object GL_ARB_stencil_texturing GL_ARB_texture_query_levels GL_ARB_texture_storage_multisample GL_ARB_texture_view GL_ARB_vertex_attrib_binding GL_KHR_debug GL_KHR_robustness GL_AMD_pinned_memory GL_ARB_bindless_texture GL_ARB_buffer_storage GL_ARB_clear_texture GL_ARB_compute_variable_group_size GL_ARB_internalformat_query2 GL_ARB_multi_bind GL_ARB_query_buffer_object GL_ARB_seamless_cubemap_per_texture GL_ARB_shader_group_vote GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_stencil8 GL_ARB_vertex_type_10f_11f_11f_rev GL_EXT_shader_integer_mix GL_NVX_gpu_memory_info GL_ARB_clip_control GL_ARB_conditional_render_inverted GL_ARB_cull_distance GL_ARB_derivative_control GL_ARB_get_texture_sub_image GL_ARB_pipeline_statistics_query GL_ARB_shader_texture_image_samples GL_ARB_texture_barrier GL_ARB_transform_feedback_overflow_query GL_EXT_polygon_offset_clamp GL_KHR_context_flush_control GL_KHR_robust_buffer_access_behavior GL_ARB_shader_atomic_counter_ops GL_ARB_shader_ballot GL_ARB_shader_clock GL_KHR_no_error GL_MESA_shader_integer_functions GL_ARB_polygon_offset_clamp GL_ARB_texture_filter_anisotropic GL_EXT_memory_object GL_EXT_memory_object_fd
  179. GL_MAX_TEXTURE_SIZE: 16384
  180. GL_MAX_TEXTURE_UNITS_ARB: 8
  181. PIXELFORMAT: color(24-bits) Z(24-bit) stencil(8-bits)
  182. MODE: 4, 800 x 600 windowed hz:N/A
  183. GAMMA: hardware w/ 0 overbright bits
  184. rendering primitives: single glDrawElements
  185. texturemode: GL_LINEAR_MIPMAP_NEAREST
  186. picmip: 0
  187. texture bits: 0
  188. multitexture: enabled
  189. compiled vertex arrays: enabled
  190. texenv add: enabled
  191. compressed textures: enabled
  192. compressed lightmaps: disabled
  193. texture compression method: GL_EXT_texture_compression_s3tc
  194. anisotropic filtering: enabled (16 of 16)
  195. Dynamic Glow: disabled
  196. ------- sound initialization -------
  197. SDL_Init( SDL_INIT_AUDIO )... OK
  198. SDL audio driver is "pulseaudio".
  199. SDL_AudioSpec:
  200. Format: AUDIO_S16LSB
  201. Freq: 44100
  202. Samples: 1024
  203. Channels: 2
  204. Starting SDL audio callback...
  205. SDL audio initialized.
  206. ----- Sound Info -----
  207. 1 stereo
  208. 32768 samples
  209. 16 samplebits
  210. 1 submission_chunk
  211. 44100 speed
  212. 0x5649ad2bdde0 dma buffer
  213. No background file.
  214. ----------------------
  215. ------------------------------------
  216. --- ambient sound initialization ---
  217. Sound memory manager started
  218. VM_Create: uix86_64.so succeeded
  219. Extended player name field using cvar ui_Name to 32 characters
  220. Extended sound quality field to contain very high setting.
  221. Disabling eax field because current platform does not support EAX.
  222. Hiding eax_icon object because current platform does not support EAX.
  223. Extended player name field using cvar ui_findplayer to 32 characters
  224. Extended create favorite address edit field length to hold an IPv6 address
  225. --- Common Initialization Complete ---
  226. SDL Version Compiled: 2.0.7
  227. SDL Version Linked: 2.0.7
  228. Hostname: workstation.home
  229. Alias: workstation
  230. Alias: workstation
  231. IP: 127.0.0.1
  232. IP: 127.0.0.1
  233. Opening IP socket: localhost:29070
  234. ]condump log2.txt
  235. Dumped console text to log2.txt.
  236. Closing SDL audio device...
  237. SDL audio device shut down.
  238. Automatically freeing 1520 blocks making up 14185474 bytes
  239.