- protected boolean isValidLightLevel()
- {
- BlockPos blockpos = new BlockPos(this.posX, this.getEntityBoundingBox().minY, this.posZ);
- if (this.world.getLightFor(EnumSkyBlock.SKY, blockpos) > this.rand.nextInt(32))
- {
- return false;
- }
- else
- {
- int i = this.world.getLightFromNeighbors(blockpos);
- if (this.world.isThundering())
- {
- int j = this.world.getSkylightSubtracted();
- this.world.setSkylightSubtracted(10);
- i = this.world.getLightFromNeighbors(blockpos);
- this.world.setSkylightSubtracted(j);
- }
- return i <= this.rand.nextInt(8);
- }
- }