1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | class Player:
def __init__(self):
self.hp = 10
self.pos = [0,0,0]
self.items = []
def damage(self,dmg):
self.hp += dmg
player = Player()
player.damage(3)
player.pos[0] += 5
player.items.push("banana")
print player.hp, player.pos, player.items
>> 5 [5,0,0] ["banana"]
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